Devlog7: Production Sprint 2 2
Form Frenzy » Devlog
We've reworked the wall spawning progression system, by assigning a weight value that indicates difficulty to each wall. This gives the ability to pick from a pool of walls around the same weight and gradually increase the range of the weights of this pool. Resulting in a more natural and linear feeling of incrementation of difficulty. This will eliminate the sudden gape between the difficulty of incoming walls.
Lastly, we've also reworked the rig of the main character by increasing the amount of connected bones giving a more natural and life-like perspective.
Files
FormFrenzy-V1.4.zip 109 MB
48 days ago
Get Form Frenzy
Form Frenzy
Dodge, Weave, and Strike a Pose in this High-Octane Puzzle Adventure!
More posts
- Devlog: 1.0 Release30 days ago
- Devlog 9: Polish Sprint34 days ago
- Devlog8: Production Sprint 2 341 days ago
- Devlog7: Production Sprint 2 155 days ago
- Devlog 6: Production Sprint 162 days ago
- Devlog 5: Production sprint 169 days ago
- Devlog 4: Production sprint 190 days ago
- Devlog 3: Final Prototype & refined Art-style97 days ago
- Devlog 2: Pre-Production & PrototypingMar 14, 2024
Leave a comment
Log in with itch.io to leave a comment.